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Adding and managing nodes

The whole purpose of this tool is to visually connect nodes in order to create dialogue graphs.


1. Adding Dialogue Nodes

  1. Open the Editor Canvas
    • Your canvas loads automatically after setup
    • You canvas contains only Start Node
    • Start Node cannot be deleted nor modified
  2. Add new Node
    • Use Mouse
      • Right-click the mouse to spawn window with possible Nodes
    • Use Connector
      • Bring connection from existing Node and release it somewhere in the canvas
  3. Select Node Type
    • Node Types are explained in the table below
  4. Place & Connect
    • Click on the canvas to drop the node.
    • Drag its connector dots to link to other nodes, defining your flow.

From Connection

If you drag a connector from existing node and release it, the Nodes selection page will appear with Node to select.

Right-click

The modal window shows if you draw from existing Node or anytime you right-click with a mouse on the canvas.


2. Node Types

Node Description
Lead Narrator/NPC or system line.
Answer Player response.
Jump To Branch jump to another Node.
Close Dialogue Ends the dialogue with text.

3. Next Steps

Creating Dialogue Rows

Add and manage Dialogue Row Data for Nodes